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Metroidvania Collection

Is Blasphemous a metroidvania?

Yes, Blasphemous is a metroidvania, and also a soulslike. The 2D world of Cvstodia is made up of interconnected areas, accessed by the Penitant One gaining new abilities from relics. However, its ability gates are inferior to other metroidvanias.  

There isn’t one agreed-upon definition for metroidvania. Though many people will claim their definition is the correct one, there are multiple competing definitions out there. Most of the discussion revolves around the following features: 

FeatureBlasphemous
BacktrackingYes
Multiple pathsYes
Ability gatesSome
Movement abilitiesSome
Sequence breakingYes
SidescrollerYes
PlatformingYes
Character upgradesYes

We can see that Blasphemous may have one inadequacy in its status as a metroidvania: abilities. Let’s look at the relic “Blood Perpetuated in Sand” which creates blood platforms in specific locations, unlocking new pathways. This is a passive ability, and so are all abilities that aid exploration in Blasphemous – they take effect automatically when you are in the right location or situation. 

Most metroidvania players expect changes to the actions a character can take. An example in other games is the double jump that unlocks access to high platforms. Blasphemous doesn’t have that, so to some extent it feels like it has “keys and locks” rather than true metroidvania ability gating. 

Nonetheless, though ability gates are fundamental to a metroidvania, we believe this is only a grey area for Blasphemous, and in all other respects this 2D soulslike fits any definition of metroidvania. Most fans of Castlevania or Metroid will enjoy Blasphemous greatly, from the top-tier pixel art to the intense boss fights. This is a world — filled with grotesque creatures, ominous architecture, intricate pathways and secrets — that demands you explore it.

The “Is it a Metroidvania?” series so far:

Yes

  • Blasphemous

No

  • F-Zero
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Metroidvania Collection

Best multiplayer metroidvanias (available on PC)

Fuse the exploration of a Metroidvania with a multiplayer dynamic and you get the small be special gaming niche that we are talking about today. Multiplayer metroidvanias feature both cooperative challenges and character progression, set within interconnected worlds ripe for exploration.

These titles often present a refreshing alternative to other multiplayer genres, offering both challenge and companionship. The satisfaction derived from synchronised teamwork to conquer intricate levels, or races thought those levels to claim elusive treasures, has a distinct flavour that can’t be found elsewhere.

The PC platform, known for its versatility and expansive player base, hosts an array of these gems. In this feature, we’ll recommend our favourites, explaining the multiplayer dynamics and rating their overall appeal so you can pick the games that align with the gaming preferences of you and your friends. 

One note: We’ve avoided examples where a second player can only take on a small role, like Timespinner, Outbuddies or A Robot Named Fight — though all of those games may be worth trying, depending on what you’re looking for. For this list, anything where both players can have a roughly equal experience is in the running. 

Without further ado, here are eight amazing multiplayer metroidvania available on PC. 

1. Guacamelee! 2

Four players in a spiky room in Guacamelee 2 co-op
Guacamelee! 2 screenshots from Drinkbox Studios

Guacamelee! 2 (2018) takes its predecessor’s vibrant world bursting with Mexican folklore, punchy combat, and a seamless blend of platforming challenges, and amplifies it, which includes introducing a refined multiplayer experience.

The co-op feature was no afterthought: the game’s main campaign was developed with it in mind, and it shows. Joining forces with a buddy to navigate the vibrant, interconnected world of the Mexiverse adds a new layer of enjoyment. Don’t get us wrong, the campaign is compelling for solo players too, but the multiplayer dynamic amps up the fun factor, allowing for strategic cooperation or chaotic hilarity as you and your partner unleash moves and combos in tandem.

Four players in combat in Guacamelee 2 co-op

The PC version is feature rich, catering to keyboard and controller preferences alike, with no performance issues. The game is also available on PlayStation 4, Nintendo Switch and Xbox One. 

By the way, if you purchase “Guacamelee! 2 Complete”, you will be treated to all the DLCs. It’s nothing too exciting — just an extra level and some extra characters — but it ensures you and your friends dive without missing any content.

It’s worth noting that while the local co-op is a highlight, the absence of an online multiplayer option might deter some players seeking remote collaboration. However, for those eager to share the thrill of this visually striking world side by side on the same screen, Guacamelee! 2 offers an inviting invitation to leap into its colourful Metroidvania universe.

Co-Op Footage

See the Guacamelee! 2 multiplayer in action in this four-player gameplay video from Dan’s Travel Tips.

Buy

2. Unepic (Co-Op Dungeons)

Two players fighting boss Ulakk in Unepic co-op screenshot
Unepic screenshots from Steam user VebonT

Unepic (2011), an indie gem developed by Francisco Téllez de Meneses, blends the charm of classic RPGs with the exploration elements of metroidvania, offering a compelling experience for PC gamers, including those seeking a multiplayer adventure.

The game has a main single-player metroidvania campaign, but it also has a suite of multiplayer modes that permits gamers to team up with friends online to delve into the labyrinthine dungeons and overcome challenging foes together. The main attraction are the co-op dungeons. 

Those playing on PC can amplify their gaming experience by adapting their control schemes—whether using a keyboard and mouse or a controller—or by installing user-made mods. The selection of unofficial maps is quite impressive, and even today there are new ones made every year!

Two players fighting boss Sux Mortis in Unepic co-op screenshot

While Unepic excels in blending genres and offers a multiplayer aspect, the game’s difficulty spikes and complexity might deter those seeking a more casual gaming experience, as progression often demands strategic planning and skillful execution. The lack of local co-op might also deter some interested parties.

Nevertheless, for enthusiasts of metroidvania games looking for a unique blend of RPG elements and multiplayer capability on PC, Unepic presents an intriguing proposition. Its intricate level design, character progression system, and mod support add layers of depth. If you’re up for a challenge and enjoy exploring dungeons with friends online, Unepic might just be the right addition to your PC gaming library.

Multiplayer Footage

See the Unepic multiplayer in action in Wagner Afonso’s four-player gameplay highlights.

Buy

3. Rainworld Downpour (Jolly Co-Op)

Four slugcats exploring Rainworld Downpour co-op screenshot
Rainworld: Downpour screenshots from Akupara Games

In the realm of metroidvania games, Rain World (2017) is a unique experience. The DLC expansion, Downpour, takes things even further by introducing a collaborative twist to Rainworld’s previously solitary, survival-based metroidvania experience, allowing players to team up locally and explore its unforgiving world together.

Rain World: Downpour comes with the “Jolly Co-Op” mode for up to four local players. Here, friends join forces to tackle the Monk, Survivor, and Hunter campaigns, in which they navigate the treacherous landscapes as Slugcats, creatures navigating a harsh and dynamically evolving ecosystem. Each Slugcat variant boasts distinct abilities. The DLC amplifies the challenge of the base game by introducing evolved predators and environmental conditions, making teamwork a necessity for survival.

Rain World: Downpour doesn’t merely toss players into a multiplayer frenzy; it demands collaborative strategies, communication, and mutual understanding. The game’s mechanics, such as piggybacking on fellow Slugcats or utilising gestures for coordination, add a playful yet strategic layer to the cooperative gameplay.

Four slugcats exploring Rainworld Downpour co-op screenshot

While primarily designed for local co-op, the game extends its multiplayer allure through Steam Remote Play for online gaming sessions. However, a crucial note for online play is the necessity to adjust keybinds to avoid control conflicts among players, emphasising the importance of smooth coordination for a seamless gaming experience.

For PC gamers seeking a metroidvania experience that challenges both individual skills and collaborative tactics, Rain World: Downpour stands tall as an offbeat yet captivating choice, beckoning players into a world where survival demands unity amidst a beautifully harsh setting.

Co-Op Footage

See Rainworld Downpour’s Jolly Co-Op mode in action in the official reveal trailer.

Buy

4. Sundered: Eldritch Edition

Sundered four-player co-op mode screenshot

Sundered (2017), a game exclusively available for PC, effectively intertwines eldritch horrors with cooperative gameplay. Imagine a subterranean world, teeming with ancient  terrors and ever-shifting landscapes. This is the realm of Sundered, where players navigate a procedurally generated labyrinth of challenges, armed only with their wits and their blade. 

The Eldritch Edition stands out from the original game, which only included a single player campaign, by welcoming up to four players into its haunting depths, embracing the spirit of camaraderie in a genre often associated with solitary exploration.

One of the game’s central mechanics revolves around shards – valuable resources scattered throughout the cavernous expanse. These shards are pivotal for character growth, enhancing abilities and survivability. However, the twist lies in the shared ability tree, controlled by Player 1. All players contribute to the collective upgrades, while Player 1 decides how to allocate these enhancements, fostering both collaboration and coordination.

Sundered’s combat is  cooperative gameplay, starting with rudimentary swordplay and evolving into a spectrum of potent abilities. Encounters with nightmarish foes and monumental boss battles amplify the thrill, urging players to synergize their attacks and embrace strategic cooperation.

Navigating Sundered’s treacherous world is a blend of discovery and danger. Players grapple with environmental hazards, puzzle-like terrain, and elusive pathways while scavenging for shards and confronting menacing foes. Yet, the challenge lies not just in surviving the nightmarish landscapes but also in manoeuvring as a cohesive team, facing unforeseen dangers together.

Multiplayer Footage

See Sundered: Eldritch Edition’s co-op mode in action in this footage from the YouTube channel Local Multiplayer

Buy

5. Salt and Sanctuary

Salt and Sanctuary co-op mode screenshot
Screenshot from Steam user Sr.Maou

Salt and Sanctuary (2016), developed by Ska Studios, transports players into a dark and foreboding world, reminiscent of the classic titles that defined the genre while incorporating its unique style. It offers a deep metroidvania experience with RPG elements, allowing character customization and diverse playstyles. Its unique visuals, while evocative, might not cater to everyone’s taste, but the game’s dark and atmospheric landscapes, coupled with its challenging combat, create an immersive journey for dedicated adventurers.

Like Dark Souls, which inspired it, Salt and Sanctuary allows for co-op play, so you and a friend can tackle the intricately designed levels and formidable bosses together. The multiplayer component has been balanced appropriately. Enemies and bosses are buffed, but not unreasonably. Having a friend alongside you feels like assistance and not hindrance, but both players can still get their teeth into the challenge the game is known for. 

Starting the cooperative mode isn’t as simple as selecting it from a menu, though. It requires a specific item—the Stone Sellsword. Before a friend can join your world, you must acquire this item and reach the first sanctuary. The complexity doesn’t end there; once a Sellsword is placed in a sanctuary, players must return to that location to summon their friend. 

Salt and Sanctuary co-op mode screenshot
Screenshot from Steam user Edy

[image: https://steamcommunity.com/sharedfiles/filedetails/?id=2207089814]

It’s interesting to have an in-game mechanic to initiate multiplayer, and reminiscent of the multiplayer setup for Bloodborne and Souls, but some players find this intricate process a source of shared frustration. The impracticality means Salt and Sanctuary might not be the best multiplayer metroidvania for those seeking more accessible or casual cooperative play.

Furthermore, the steep difficulty curve might not suit the tastes of everyone in your co-op party. The unforgiving nature of the game demands perseverance and a penchant for challenging gameplay.

If you can look past these, you will find that the depth of character development in Salt and Sanctuary, coupled with the game’s challenging combat mechanics creates an addictive loop that keeps both solo and co-op players engrossed for hours — provided you’re up for the relentless challenge it presents.

Salt and Sanctuary offers customizable controls and optimizations that cater to a wide range of gaming setups. Whether you’re wielding a keyboard and mouse or a controller, the PC version ensures a responsive and engaging gameplay experience 

Co-Op Footage

See Salt and Sanctuary’s co-op mode in action in the official reveal trailer.

Buy

6. Insanely Twisted Shadow Planet (Lantern Run)

Lantern Run in progress
Screenshot from Anowi on Steam

Insanely Twisted Shadow Planet (2011) is a visually captivating and thrilling 2D adventure, and is a surprise standout in the realm of multiplayer metroidvania games for PC. In this game, players are invited into a gorgeously animated alien world, the titular “Shadow Planet”, which is rendered in deep silhouettes and teeming with hostile lifeforms and puzzles. 

While originally acclaimed for its solo exploration, its multiplayer mode, “Lantern Run,” elevates the game into a frenetic yet exhilarating cooperative experience. Up to four players embark on a frantic dash to outrun the menacing lantern monster, embracing the chaos while holding onto their precious lanterns for dear life – and dear points.

Each player pilots their ship, armed with a unique lantern, a versatile claw, blaster tools, and an open slot for various tools found during the challenging rounds. This mode is an endless pursuit that progressively intensifies in difficulty, evolving from simple enemy dodging to intricate cooperative puzzles demanding synchronised efforts and strategic battles against formidable foes.

Lobby of Insanely Twisted Shadow Planet co-op mode
Screenshot from Steam user Mr Afternoon

What sets this multiplayer experience apart is its individualistic scoring system meshed with collective survival. While teamwork is crucial to prolonging the game, players are pitted against each other to amass points, fostering a ‘cooper-tition’ where the distance travelled and lanterns retained contribute to the team score. Losing a lantern amplifies the stakes, ratcheting up the tension and introducing more daunting puzzles and obstacles, enhancing the thrill of the frantic escape.

The beauty of “Lantern Run” lies in its combination of collaboration and cutthroat competition. For PC players seeking an adrenaline-pumping multiplayer metroidvania experience, “Insanely Twisted Shadow Planet” stands as a compelling choice. Its captivating visuals, challenging gameplay, and the adrenaline rush of cooperative yet competitive escapades make it a worthwhile addition to any multiplayer gaming library.

Multiplayer Footage

Watch the multiplayer mode of Insanely Twisted Shadow Planet in this live Lantern Run video from GameReviewsandMore.

Buy

7. Rabi-Ribi

Four-player co-op fight in Rabi-Ribi
Screenshot from the developer Yue on Steam

Rabi-Ribi (2016) stands as a curious outlier in the realm of multiplayer metroidvanias for the PC. Developed by GemaYue, this pixel-art wonderland blends the exploratory fervour of a metroidvania with the bullet-hell intensity of a shmup, creating a concoction that’s both charming and challenging. 

The co-op mode spices things up, allowing a second player to join the chaos as Ribbon’s trusty partner. Coordinating with a buddy during boss battles or traversing through the labyrinthine world does add a layer of camaraderie to the exploration. Coordination is key as you and your partner unleash a barrage of attacks, combining your magical bunny prowers to conquer formidable bosses and unlock new areas.

It is an enticing addition, though it’s worth noting that it’s more of an auxiliary feature rather than the game’s focal point. Dubbed as a beta experiment within the game, the co-op mode carries a cautionary note regarding its untested nature. The multiplayer functionalities were only trialled during development, not fully tested, and while it introduces exciting dynamics, it may lack the polished finesse found in dedicated multiplayer titles. While the co-op adds a cooperative flavour to the adventure, its untested nature might result in occasional hiccups or imbalance, making it more of an intriguing diversion rather than a polished multiplayer feature.

Four-player co-op fight in Rabi-Ribi

The co-op takes place in the same mode as the single-player adventure but adding a second player does alter some gameplay nuances, intensifying enemy challenge levels, modifying health mechanics, and restricting certain actions like initiating events or changing rooms to Player 1. Also note that the leaderboards are permanently disabled for a save file if an additional player is introduced, because of the change to the balance of the game’s difficulty. 

The game’s design and mechanics accommodate the PC gaming experience, from precise platforming to responsive controls, ensuring a seamless transition for players on this platform.

Its multiplayer element, though not groundbreaking, adds a sprinkle of collaborative fun to the metroidvania formula. For those seeking a metroidvania with a side of cooperative play and a PC-friendly disposition, “Rabi-Ribi” stands as a solid contender.

Co-Op Footage

Watch the experimental multiplayer mode of Rabi-Ribi in this video from SilentChaos512.

Buy

Conclusions

Let’s distil our findings. Salt and Sanctuary beckons with its challenging 2D combat, perfect for those craving a skillful duo experience. For the brave souls seeking survival in a post-apocalyptic world, Rain World: Downpour delivers a gripping cooperative adventure.

Sundered: Eldritch Edition invites exploration and strategy in its Lovecraftian landscapes, offering an unpredictable, collaborative journey. Unepic adds a touch of humour to dungeon crawling, making it an ideal choice for those who enjoy a good laugh while conquering challenges.

Insanely Twisted Shadow Planet offers a visually stunning, alien-infested multiplayer experience, blending exploration and puzzles. Rabi-Ribi injects frenetic energy into the mix with its bullet-hell mechanics, promising a fast-paced cooperative escapade.

But our favourite has to be Guacamelee! 2, with its luchador charm, that has the most developed and essential cooperative gameplay, while providing vibrant visuals, clever puzzles, and more than a splash of Mexican folklore — and that’s a combination that you don’t find everywhere!

Whether you’re drawn to challenge, atmosphere, humour, or nostalgia, these titles ensure that your multiplayer Metroidvania escapades on PC are far from ordinary. Choose your co-op companion wisely, and have a great adventure!

Read next: Is Blasphemous a metroidvania?

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Metroidvania Collection

Zangetsu: The Belmont of Bloodstained

Predictions for Bloodstained 2 (Part 1): The Belmonts & Zangetsu

Castlevania is in my top three videogame franchises of all time, easily. Right now, Komani is doing nothing with it. Regular Castlevania director Koji Igarashi was unsatisfied with this state of affairs, which is why so he crowdfunded the Bloodstained franchise — his avenue to make new Castlevania games in all but name.

So far, there are three games under the Bloodstained banner, but only one in Igarashi’s characteristic metroidvania style. That game was Bloodstained: Ritual of the Night, and at the time was the most successful videogame Kickstarter ever. A sequel, if not a whole franchise, seems likely.

I’m going to make some predictions. I think it will be interesting (for me at least) to see, if and when Bloodstained 2 is revealed, how close I am to correct. Perhaps you will find these speculations interesting, too.

Before I start, know that I will make lots of comparisons to Castlevania, but I don’t want to imply that I think Iga and Artplay should simply follow the historical Castlevania blueprint. I don’t think they should, I don’t think they will, and I would even say they’ve done a pretty good job of building an original lore already, even if it is obviously done with the intention of having a Castlevania equivalent.

However, I think we can definitely get some clues about what the plan for the future Bloodstained universe might be, by understanding it’s connections to the previous franchise. And I think the best place to start is with Zangetsu.

The Future of Zangetsu/Zangetsuto in Bloodstained

Zangetsu

The signature weapon of the Castlevania series is the Vampire Killer whip, the only weapon that can kill Dracula. The equivalent in Bloodstained is the Zangetsuto katana, the only weapon that can kill Gremory. The Vampire Killer is only wielded by members of the Belmont family, and the Zangetsuto has a similar rule. It’s not a bloodline thing, but a title: if you are the warrior that wields the Zangetsuto, you are known as Zangetsu. 

I think this little bit of lore gives us a massive clue as to how things will progress in the Bloodstained universe.

The Zangetsu we meet in Ritual of the Night will not be the only Zangetsu, but will be just the first that we have met, a member of a line of Zangetsu warriors that may extend into the past and future and whom we may continue to meet more of the longer the Bloodstained series continues.

The Zangetsus will be the Belmonts of the Bloodstained franchise. I think the use of red in Zangetsu’s design is a reference to this, as Simon Belmont was also commonly portrayed with red armor or a red coat in laster interpretations.

The Zangestuto will be the Vampire Killer of the Bloodstained franchise. It is the weapon needed to put the demon threats to rest, and will be passed from hero to hero through the ages.

Simon Belmont

In future Bloodstained instalments, I can Zangetsus from various backgrounds, with both female and male versions of this warrior. Some will be side-characters, as Zangetsu was in Ritual of the Night, and protagonists, as in Bloodstained: Curse of the Moon.

They may be family members (as Trevor and Simon Belmost were), or the mantle may be picked up by characters who have no familial relation. It may play into mysteries in the story, where a character who did not seem have any connection to the Zangestsus is later revealed to be one (Julius from Aria of Sorrow would be a good comparison).

And, of course, every time a Zangetsu shows up the Zangetsuto, and Gremory, will be close by.

In the next part, I will be talking more about the villains of each franchise, starting with the similarities between Gremory and Death.